#define PropertyNum		10
#define	UP				"up"
#define	DOWN			"down"
#define	LEFT			"left"
#define RIGHT			"right"
#define BUTTONA			"button A"
#define BUTTONB			"button B"
#define BUTTONC			"button C"
#define BUTTOND			"button D"
#define BUTTONE			"button E"
#define BUTTONF			"button F"
CString PropertyItem[PropertyNum]={CString(UP),CString(DOWN),CString(LEFT),CString(RIGHT),CString(BUTTONA),CString(BUTTONB),CString(BUTTONC),CString(BUTTOND),CString(BUTTONF)};